Enchantment
Nowhere to Run
Nowhere to Run
Precio habitual
$4.500 COP
Precio habitual
Precio de oferta
$4.500 COP
Precio unitario
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Producto agotado
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Flash
When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
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